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After freezing his butt off in The Black Sea and The North Sea, Hector sails on southward unto much warmer territory.
Looking up, Hector noted an ominous cloud of dust descending upon the old rickety ship. A south wind began to blow violently against the Rutter. The Sun, Moon, and stars were blotted out from the expanse. The heavens and the seas disappeared into a suffocating misty darkness. Yet mysteriously, the vessel took a turn to the west as if some unknown force was steering the boat.
What appeared to be a horizontal whirl-wind carved itself out amidst the blinding mist of sand. Twinkling pyramids were seen twirling around Hector's ship. He was now sailing amidst the vortex of a whirling column of sand. Until a light appeared at the end of the tunnel.
Alas, the skies eventually cleared. The sea was no more. Sand dunes could be seen as far as the eye could see. A great big pyramid stood towering up to the heavens. The map. The one the Phantoms gave you last Halloween declares this be the place of The Third Ruby-that is of The Arabian Sea.
Give Hector a hand as he sorts through many creeks, crates, and rafts to unlock The Holy Grail. That is The Arabian Ruby. Be on your guard against a new breed of zombies-much faster and more vicious then before! Just keep your eyes on the prize. If ever your in a dead-end, refer to PMaddict to walk you through The Arabian Wilderness.
Good luck, Hector!
Play Phantom Mansion-The Arabian Sea!
This is all part of Phantom Mansion 2!
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